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Devlog
Balance & New cards
June 05, 2025
by
Tavor
I did some balancing, found out that making the shield more expensive felt a lot better. Now it feels more strategic I added three new cards at the moment, and one of them features completely new mech...
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Visual event system
June 04, 2025
by
Tavor
Changed event buttons to cards and chances of nodes...
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New navigation system
June 01, 2025
by
Tavor
This brand new navigation system makes the game look more consistent, using cards for navigation instead of simplistic buttons, the art is obviously not done. But soon it will :) the "map" you are goi...
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balanced cards and added removed end turn button
May 24, 2025
by
Tavor
I removed the end turn button and made the watch at the right part of the screen clickable to end your turn. I made some adjustment to the balancing of the cards. mostly made them more expensive expec...
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main menu and map
May 17, 2025
by
Tavor
now there is a working main menu (kind of), a working map (kind of, watch out of clicking too much on the "continue further", it will crash, made some changes to cards and stuff. and other tiny stuff...
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